Analysis and Recommendation of Experiential Game Contents based on Motion Recognition
In this paper, we investigate and analyze cases of experiential motion recognition-based game contents system
and develop new experiential game contents system based on the results. The new hands-on game content system does not
burden the user by reducing the physical sense of the difference between the user's motion and the game content. Also, by
providing enough feedback to the user, natural interaction between the user and the content is achieved. Based on the results
of the case study, this paper developed a prototype of experience game contents that unified the manipulation of user 's
motion and contents. The developed content prototype can use the content without learning separately and can increase the
immersion feeling by transmitting haptic feedback to the user.
Keywords- Motion Recognition, Motion Response Actuator, Experimental Game Contents, Game Controller.